
Clarifications
- When resolving this card, you may choose to reroll any number of dice of one color, even if that number is fewer than the number in your attack pool.1
- This upgrade may be used while attacking a squadron.1
12 cards
A is a special type of upgrade card with the icon on its card back and upgrade icon in the lower-left corner of the card front.



During the Resolve Damage Step, you may exhaust this card to resolve 1 additional critical effect. You cannot resolve the same critical effect twice.
This Upgrade Card takes effect during the Resolve Damage Step; after the Spend Defense Tokens step, when the attacker chooses a critical effect to resolve.1


After you deploy, place 1 red die set to a blank face on this card. If you are the second player, set it to any face instead.
While attacking a ship, you may spend 1 die from the attack pool to exchange it with the die on this card. Both dice remain set to their current faces.
The first paragraph of this Upgrade Card is resolved after you deploy. The second paragraph of this Upgrade Card may be resolved during the 'Resolve Attack Effects' step.1

: The next attack you perform this activation can be performed from this hull zone. Each of your hull zones cannot target the same ship or squadron more than once during your activation.
The first portion of this Upgrade Card occurs during the 'Resolve Attack Effects' step. The second portion of this Upgrade Card describes a continuous effect on the ship to which it is equipped.1



After attacking a squadron, you may deal 1 damage to a friendly squadron engaged with the defender. If you do, the defender suffers 1 damage.
This Upgrade Card resolves after an attack on a squadron has completed, before the 'Declare Additional Squadron Target' step.1


