Changelog

Updated October 5, 2026

Galactic Empire

Commanders

Admiral Motti Community contentPoints 24 to 20
Admiral Screed Community contentPoints 24 to 26
  • Added “That die cannot be rerolled.”
Darth Vader Community contentPoints 34 to 28
  • Changed “defense token” to “of its defense tokens”
Emperor Palpatine Community contentPoints 35 to 32
  • Changed “token during its Spend Defense Tokens step, discard that token.” to “token, discard that token. This card's effect cannot be resolved against friendly ships or squadrons.”

Ships

Interdictor Combat Refit Community contentPoints 93 to 85

Squadrons

Dark Squadron Community contentPoints 17
  • Added to the Community set.
  • Keywords: Grit, Swarm.
Darth Vader Community contentPoints 21 to 20
  • Loses Escort Keyword.
  • Gains Screen Keyword.
Lambda-class Shuttle Community contentPoints 15 to 14
Shadow Squadron Community contentPoints 15
  • Added to the Community set.
  • Keywords: Cloak, Screen.
TIE Phantom Squadron Community contentPoints 14 to 13
  • Dodge changed from 0 to 1.
YV-666 Community contentPoints 15
  • Loses Heavy Keyword.

Titles

Battle Cruiser Community contentPoints 2
  • Added to the Community set.
  • Card text: “'Combat Refit only.' You gain 1 :turbolaser: icon in your upgrade bar. After you deploy, you may replace 1 of your defense tokens with a :salvo: token.”
Intrepid Community contentPoints 4
  • Added to the Community set.
  • Card text: “After you deploy, gain 1 :contain: defense token. While a friendly squadron with no defense tokens at distance 1-2 suffers damage, you may spend 1 :contain: defense token. If you do, it may reduce the damage by 1.”

Rebel Alliance

Commanders

Commander Sato Community contentPoints 27 to 25
  • Changed “before rolling attack dice, the attacker may replace up to 2 dice in its attack pool with an equal number of dice of any color or colors.” to “the attacker may add 2 dice, each of any color. If it does, it must cancel 1 attack dice.”
General Draven Community contentPoints 20 to 22
  • Updated card text: “After an enemy ship resolves a command, you may discard a matching command token from this card. If you do, that enemy ship gains 1 matching raid token. While a friendly squadron is attacking, if it is at distance 1-2 of an enemy ship with at least 1 raid token, it may reroll 1 die.”
Leia Organa Community contentPoints 28
  • Updated card text: “When a friendly ship resolves a command by spending the command dial it revealed, it may resolve that command as if it also spent a matching command token.”
Mon Mothma Community contentPoints 27
  • Added “While a friendly ship is defending, it may spend an :evade: token that the attacker has targeted with an :accuracy: result.”

Ships

Modified Pelta-class Assault Ship Community contentPoints 56 to 52

Squadrons

Bandit Squadron Community contentPoints 9
  • Added to the Community set.
  • Keywords: Heavy.
Han Solo Community contentPoints 26 to 24
Kanan Jarrus Community contentPoints 19
  • Loses 1 brace token.
  • Gains 1 scatter token.
Luke Skywalker Community contentPoints 20
  • Assault changed from 0 to No.
  • Loses Escort Keyword.
  • Gains Rogue Keyword.
Nightmare Squadron Community contentPoints 15
  • Added to the Community set.
  • Keywords: Relay 1, Snipe 3.
VCX-100 Freighter Community contentPoints 15 to 14

Titles

Nautilian Community contentPoints 4
  • Added to the Community set.
  • Card text: “Gain 1 :fleet-command: icon in your upgrade bar. When a friendly ship is choosing another copy of its non-unique :title: upgrade to exhaust, it may treat this card as if it were a copy of its :title: upgrade. When you activate, you may ready this card.”
Rebel One Community contentPoints 6
  • Added to the Community set.
  • Card text: “While defending, you may discard 1 of your :weapons-team: or :support-team: upgrades and exhaust this card to spend a defense token targeted with an :accuracy: icon. While attacking, you may discard this card. If you do, you may add 1 die for each of your discarded :weapons-team: and :support-team: upgrades. Each die must be of a different color.”

Separatist Alliance

Commanders

Daultay Dofine Community contentPoints 25
  • Added to the Community set.
  • Card text: “When a friendly squadron uses AI: ANTI-SQUADRON to add dice to its attack pool, 1 of the dice it adds can be of any color. After a friendly squadron uses AI: BATTERY, it may reroll 1 die.”
Kraken Community contentPoints 30 to 24
Poggle the Lesser Community contentPoints 20
  • Added to the Community set.
  • Card text: “After deploying fleets, each friendly ship gains a command token. Friendly ships may be assigned 1 more command token than their command value. After you or a friendly small non-flotilla ship is declared the target of an attack, it may discard 1 command token to obstruct the attack.”

Ships

Munificent-class Command Frigate Community contentPoints 74
  • Added to the Community set.
  • Ship size: Medium.
Munificent-class Comms Frigate Community contentPoints 70 to 65
Pinnace-class Corsair Community contentPoints 40
  • Added to the Community set.
  • Ship size: Small.
Pinnace-class Corvette Community contentPoints 43
  • Added to the Community set.
  • Ship size: Small.
Quarren Prototype Gunship Community contentPoints 63
  • Added to the Community set.
  • Ship size: Small.

Squadrons

Belbullab-22 Starfighter Squadron Community contentPoints 15 to 14
Count Dooku Community contentPoints 21
  • Added to the Community set.
  • Keywords: Adept 1, Cloak.
Darth Maul Community contentPoints 24
  • Added to the Community set.
  • Keywords: Cloak, Dodge 1, Rogue.
DGS-047 Community contentPoints 18
  • Added to the Community set.
  • Keywords: AI: Anti-Squadron 1, Assault.
General Grievous Community contentPoints 22
Haor Chall Prototypes Community contentPoints 16 to 13
  • Updated card text: “When an enemy squadron at distance 1 activates, you may perform a COUNTER 1 (black die) attack against that squadron. After you perform a COUNTER attack, you suffer 1 damage.”
HMP Droid Gunship Community contentPoints 13
  • Added to the Community set.
  • Keywords: AI: Battery 1, Assault, Heavy.
Moralo Eval Community contentPoints 22
  • Added to the Community set.
  • Keywords: Bomber, Grit, Rogue.
Star Courier Community contentPoints 17
  • Added to the Community set.
  • Keywords: Intel, Rogue.
Wat Tambor Community contentPoints 18

Titles

Insatiable Community contentPoints 3
  • Added to the Community set.
  • Card text: “:squadron:: When a squadron you activate uses AI: Battery, you may suffer 1 damage. If you do, one of the dice it adds can be of any color.”
Koklivex Community contentPoints 3
  • Added to the Community set.
  • Card text: “You gain 1 :offensive-retro: icon in your upgrade bar.”
Petranaki Community contentPoints 2
  • Added to the Community set.
  • Card text: “While defending, if the attack is obstructed, you may choose for the attacker to not remove a die from the attack pool. If you do, after attack dice are rolled, you may choose and cancel 1 die in the attack pool.”
Visgura Community contentPoints 2
  • Added to the Community set.
  • Card text: “When a friendly ship at distance 1-5 would discard a :defensive-retro: upgrade card, you may discard this card instead.”

Offensive Retrofits

Hyperwave Signal Boost Community contentPoints 3

Galactic Republic

Commanders

Admiral Coburn Community contentPoints 25
  • Added to the Community set.
  • Card text: “While a friendly ship at distance 1-2 of an enemy ship or obstacle is executing a maneuver, before the Determine Course step, it may change each of its '-' yaw values to 'I' until the end of that maneuver.”
Admiral Tarkin Community contentPoints 30 to 26
Ki-Adi-Mundi Community contentPoints 30 to 27
  • Updated card text: “While a friendly ship is performing a non-IGNITION attack, it may add 1 die to the attack pool of a color that is already in the attack pool. If it does, the attacker gains a :raid: token. If it already has a :raid: token, the attacking hull zone suffers 2 damage instead.”
Plo Koon Community contentPoints 26 to 24

Ships

Acclamator II-class Assault Ship Community contentPoints 71 to 67
Arquitens-class Assault Cruiser Community contentPoints 46
  • Added to the Community set.
  • Ship size: Small.
Arquitens-class Escort Cruiser Community contentPoints 51
  • Added to the Community set.
  • Ship size: Small.
Arquitens-class Light Cruiser {GAR} Community contentPoints 49
  • Added to the Community set.
  • Ship size: Small.
Venator I-class Star Destroyer Community contentPoints 90 to 86
Venator Star Destroyer Imperator Refit Community contentPoints 95
  • Added to the Community set.
  • Ship size: Large.
Victory I-class Star Destroyer {GAR} Community contentPoints 73 to 71

Squadrons

Anakin Skywalker Community contentPoints 24
  • Added to the Community set.
  • Keywords: Adept 2, Rogue, Scout.
Delta-7 Aethersprite Squadron Community contentPoints 17 to 15
Five-Seven Community contentPoints 21
  • Added to the Community set.
  • Keywords: Assault, Grit.
G9 Rigger-class Freighter Community contentPoints 14
  • Added to the Community set.
  • Keywords: Rogue.
Kit Fisto Community contentPoints 24 to 22
LAAT/i Gunship Community contentPoints 14
  • Added to the Community set.
  • Keywords: Assault, Grit, Heavy.
Luminara Unduli Community contentPoints 23 to 20
Matchstick Community contentPoints 16 to 14
Odd Ball Community contentPoints 20
  • Gains Grit Keyword.
Plo Koon Community contentPoints 24 to 21
R2-D2 Community contentPoints 17
  • Added to the Community set.
  • Keywords: Adept 2, Rogue.

Officers

Barriss Offee Community contentPoints 6 to 3
Clone Commander Wolffe Community contentPoints 6 to 4

Titles

Arlionne Community contentPoints 7
  • Added to the Community set.
  • Card text: “:crit:: You may exhaust this card. If you do, the defender suffers 1 damage. This occurs once for each of your exhausted defense tokens. You can resolve this critical effect during a :salvo: attack. You cannot resolve this critical effect during an ignition attack.”
Stellar Rise Community contentPoints 2
  • Added to the Community set.
  • Card text: “Your printed squadron value is treated as 3. You cannot spend :squad: dials to resolve the :squad: command.”
Surrogator Community contentPoints 2
  • Added to the Community set.
  • Card text: “:squadron:: While a friendly squadron you activate is attacking, if it is at distance 1 of a friendly squadron with the printed ASSAULT keyword, it may reroll 1 die.”
Thunder Wasp Community contentPoints 3
  • Added to the Community set.
  • Card text: “When you would add a die from the :confire: dial effect, that die may be of any color.”

Upgrade Cards

Fleet Support

Bomber Command Center Community contentPoints 8
  • Changed “Bomber at distance 1-5 is attacking a ship, it may reroll 1 die.” to “BOMBER or ASSAULT at distance 1-5 is attacking a ship, it may reroll 1 die. A squadron cannot resolve more than 1 "Bomber Command Center" card per at…”

Officers

Damage Control Officer Community contentPoints 3 to 4

Offensive Retrofits

Flag Bridge Community contentPoints 0
  • Removed “Modification”
  • Loses Modification.
Phylon Q7 Tractor Beams Community contentPoints 6
  • Removed “_Modification_.”
  • Loses Modification.

Support Teams

Nav Team Community contentPoints 4
  • Updated card text: “During your Determine Course Step, you may exhaust this card to increase 1 yaw value by 1. You can spend :nav: tokens from this card to ready it.”
  • Exhaust ready amount changed from 0 to 1.
  • Exhaust ready token changed from None to Nav.

Ion Cannons

Point Defense Ion Cannons Community contentPoints 6

Turbolasers

Dual Turbolaser Turrets Community contentPoints 4
  • Removed “_Modification_.”
  • Loses Modification.
Slaved Turrets Community contentPoints 6
  • Changed “You cannot attack more than once per round.” to “During your activation, you cannot attack more than once.”

Objectives

Assault Objectives

Advanced Gunnery Community contentErrata
  • Changed “his” to “their non-flotilla”
Marked for Destruction Community contentErrata
  • Obstacles changed from Debris 1, Debris 2, Dust Field 1, Dust Field 2, Purrgil 1, Purrgil 2 to Debris 1, Debris 2, Purrgil 1, Purrgil 2, Dust Field 1, Dust Field 2.
  • Updated card text: “The second player places all obstacles, adding the 2 purrgils and 2 dust fields and excluding the station and asteroid fields.”
  • Updated card text: “Each ship has the following critical effect: :crit:: If this attack is at close-medium range, you may either: - Remove all objective tokens from enemy ships. Then assign an objective token to the defender. - Move a purrgil at distance 1-2 of the defender. After a player moves a purrgil, if that purrgil is at distance 1 of a ship with an objective token, that player may choose and discard 1 objective token. Then that ship suffers 1 facedown (faceup if that ship belongs to the first player) damage card, and the opposing fleet's owner gains 1 victory token.”
  • Victory token value changed from 15 to 20.
Most Wanted Community contentErrata
  • Changed “his ships and 1 of the first player's” to “their non-flotilla ships and 1 of the first player's non-flotilla”
Opening Salvo Community contentErrata
  • Updated card text: “The second player gains 1 victory token for each enemy ship in the play area that has at least 1 damage card.”
  • Changed “an” to “a non-:salvo:”
  • Objective gains victory token scoring.
  • Victory token value changed from 0 to 20.
Targeting Beacons Community contentErrata
  • Objective token count changed from 4 to 2.
  • Objective token type changed from objective to None.
  • Changed “players alternate placing a total of 4 objective tokens in the setup area, starting with the second player.” to “second player places 2 objective tokens in the setup area.”
  • Added “Each ship has the following critical effect: :crit:: If the defender is at distance 1-2 of an objective token, cancel all attack dice to deal 1 faceu…”
  • Objective gains victory token scoring.
  • Victory token value changed from 0 to 15.

Defense Objectives

Fire Lanes Community contentErrata
  • Updated card text: “After placing obstacles, the second player places 3 objective tokens beyond distance 5 of all edges of the setup area, and beyond distance 1 of all other objective tokens. Then the first player may move each objective token to within distance 1 of its current position.”
  • Victory token value changed from 15 to 10.
Jamming Barrier Community contentErrata
  • Changed “None” to “The second player scores 1 victory token for each ship with an objective token.”
  • Changed “None” to “If a ship with an objective token is beyond distance 3 of an objective token in the play area, it must discard an objective token.”
  • Added “Then the second player assigns each of their ships 1 objective token.”
  • Updated card text: “While the first player is attacking, if neither the attacker or defender are overlapping an objective token and line of sight is traced across an objective token or the line between the two objective tokens, the attack is obstructed. After being declared the target of an attack, the second player may discard an objective token to choose and remove 3 dice from the attack pool.”
  • Objective gains victory token scoring.
  • Victory token value changed from 0 to 15.

Navigation Objectives

Dangerous Territory Community contentErrata
  • Added “While one of the second player's ships is at distance 1-2 of an obstacle, during its Determine Course Step it may increase 1 yaw value by 1.”
Hyperspace Migration Community contentErrata
  • Updated card text: “After a purrgil moves, if it moved at least distance 1, every ship at distance 1 of it without an objective token gains 1 objective token.”
  • Updated card text: “The second player places 2 objective tokens in the setup area. Each token must be placed at distance 5 of a different 3' edge and beyond distance 5 of a player's edge. Place obstacles, excluding the station, beyond distance 5 of any objective token.”
  • Updated card text: “At the start of the Ship Phase of the first and third rounds, the second player places 1 purrgil not in the play area at distance 1 of 1 objective token, and centered on the line traced between the two objective tokens (the objective token must be the same during both rounds). When a purrgil moves, it must move toward the objective token at the opposite 3' edge. When a purrgil touches that objective token, that purrgil is removed from the play area. At the end of the Status Phase, if a ship has an objective token, remove that token and that ship's owner gains 1 victory token.”
  • Victory token value changed from 20 to 10.
Intel Sweep Community contentErrata
  • Changed “his” to “their non-flotilla”
Navigational Hazards Community contentErrata
  • Updated card text: “The second player moves all obstacles, excluding the station, to within distance 1-2 of its current location and beyond distance 1 of all other obstacles.”
  • Objective tokens changed from Yes to No.
  • Objective token type changed from variable to None.